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Old Oct 17, 2006, 09:27 AM // 09:27   #21
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Quote:
Originally Posted by cataphract
Not to mention the elites right outside of the Granite Citadel
True: Keystone Signet and Skull Crack from the two Rock Ice bosses were annoying to cap: A horde of Heretics + the constant Deep & Mind Freeze from the Golems and Imps + -8 degen from Crippling Anguish and Conjure Phantasm, Not to mention the bleeding from the Pinesoul traps and all the other crap with it...

Man am i glad i don't need to cap those again
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Old Oct 17, 2006, 09:36 AM // 09:36   #22
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Quote:
Originally Posted by Sli Ander
Shield of deflection was right about the middle of the road. If you got a good spawn then it was just a bit of a long walk.
Right now the only monk elite I don't have is Restore Condition. There's no way to get around the lava pits in there. Henchies just won't cut it, and getting a pug to cap in the Ring of Fire is ridiculous.
Henchies can cut it (i think), i capped Soul Leech or something from there and did the Bonus at the same time and i think Restore Condition is around that area...

Just gotta wait till there's no one around to run through the lava

But it took ages and a couple of attempts coz henchies do seem to love playing in lava

More on topic... i think the harder caps of Tyria give you a greater sense of accomplishment than the Cantha caps, that and you feel more 'elite' once you have it because not every man and his dog has it as well.

My 2 cents
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Old Oct 17, 2006, 09:39 AM // 09:39   #23
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So true
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Old Oct 17, 2006, 11:14 AM // 11:14   #24
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Quote:
Originally Posted by Katari
you keep repeating the start of the zone untill you get the boss spawn you want. Annoying!
i did that on my ranger in tyria in snakes dance trying to cap punishing shot
did it from rankor....and he didnt spawn whole way
got to end and di 13 respawns till he finally appeared >.>
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Old Oct 17, 2006, 11:21 AM // 11:21   #25
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Originally Posted by Shadowfox1125
It took me forever to cap FoC.. I did it with henchies from Camp Rankor.
When I went to cap FoC, I tried to get around this by killing Rotscale and capping it from him. Turns out that despite being lvl 30 and being a named enemy, he's not actually a boss. So then I took the trek from War Camp to cap it from Maw.

-Tom
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Old Oct 17, 2006, 11:24 AM // 11:24   #26
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Originally Posted by Emik
The only real annoying place to cap skills in Cantha is the Sunjiang District Mission. 8 Profs yet only 4 spawn and 75% the wrong one.
If you leave out of Zin Ku Corridor into Sunjiang District (Explorable), almost all of the constructs have a fixed spawn there. The only ones that I can think of that don't are the Ritualist Construct (outside of Unwaking Waters, Kurzick side I believe) and the Assassin Construct (in Silent Surf or somewhere around there). So no need to keep repeating the mission just to get the boss spawn you want!

-Tom
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Old Oct 17, 2006, 12:15 PM // 12:15   #27
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Well i did it with henchies and my minionwave... average completion of 11 mins and good XP from the bosses
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Old Oct 17, 2006, 12:26 PM // 12:26   #28
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Restore Condition and Soul Leech are two of the elites that I really want to cap with my monk, but henchies don't get it done. The few times I've joined a bonus group, the party fell apart and we never made it. Now, if I want to play RC prot in pvp, I gotta roll a pvp toon instead of using my pve. Really sucks not have that 1 monk elite on my monk.
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Old Oct 17, 2006, 12:27 PM // 12:27   #29
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If you need a hand feel free to contact me in game.

My IGN is underneath my avatar
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Old Oct 17, 2006, 01:23 PM // 13:23   #30
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I find capping in Cantha easier too and I don't mind. It gets boring to do abbadon's mouth for the 10th time to cap another skill from another boss there. You're going with a party who wanne help you out doing the dryader area so you can't leave them after the cap. Another 45 minutes waisted for just a skill.

Visited mineral springs 4 times last week as I'm going for expert skill hunter. All classes have an elite you can only cap there. Already did that area multiple times in the past to get carto title, titan quest, etc. I guess it's just the way it is.

Last edited by Gun Pierson; Oct 17, 2006 at 04:01 PM // 16:01..
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Old Oct 17, 2006, 01:26 PM // 13:26   #31
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You do know you can't go fo Expert just yet.

Untill NF is officially released is sticking to Advanced Skill Hunter
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Old Oct 17, 2006, 01:31 PM // 13:31   #32
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Quote:
Originally Posted by Emik
You do know you can't go fo Expert just yet.

Untill NF is officially released is sticking to Advanced Skill Hunter
Well since yesterday I know cause I asked in a topic in the questions part of the forum. I first had to cap 161 elites to get the point though lol. Well it was a good exercise.
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Old Oct 17, 2006, 01:56 PM // 13:56   #33
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Yup and with only 19 to go you're well on track for the title
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Old Oct 17, 2006, 02:28 PM // 14:28   #34
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Quote:
Originally Posted by numagor
More on topic... i think the harder caps of Tyria give you a greater sense of accomplishment than the Cantha caps, that and you feel more 'elite' once you have it because not every man and his dog has it as well.
My 2 cents

A harder climb does make the view at the top more satisfying but at some point in time you have to draw the line. Prophecies elite aquisition was just a joke with the random spawns. I think most people will agree to that.
Alright, assuming fixed spawns:
I still prefer an easyish time to get elites because to me its not the struggle to get the elite and then having the elite and saying "I'm elite!", but more what I use the elite skill for. I know my guildy hasn't been able to go RC prot in tombs because she doesnt' have restore conditions - something that a previous poster is going through aswell.

I totally disagree with the notion that an elite has to be so difficult to get to that you have to PUG to get there. Far too many times in perdition rock have we had some wankers that drive the group to the location of their elites and once they've capped or realised they're bossess didn't spawn, they leave... PUGS suck end of story and no elite should force a pug on you.
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Old Oct 17, 2006, 02:57 PM // 14:57   #35
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The bosses are harder to get to in Prophecies, but the bosses themselves are WAY easier in Prophecies.

I personally solo (without henchmen) every cap I've gotten, and I can say that I'm having great difficulty in getting the 2 or 3 final caps in Factions because I haven't devised a way (yet) to kill the dang boss solo.
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Old Oct 17, 2006, 03:06 PM // 15:06   #36
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willa with the mes boss in abbadons

impossible with hench
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Old Oct 17, 2006, 03:17 PM // 15:17   #37
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Quote:
Originally Posted by jaymat
willa with the mes boss in abbadons

impossible with hench
Worked fine for me
Not saying it was easy but i did manage to SS them to death
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Old Oct 17, 2006, 03:34 PM // 15:34   #38
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Quote:
Originally Posted by jaymat
willa with the mes boss in abbadons

impossible with hench
Monk. And henched it. Skull Crack FTW.
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Old Oct 17, 2006, 03:44 PM // 15:44   #39
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Quote:
Originally Posted by Jetdoc
The bosses are harder to get to in Prophecies, but the bosses themselves are WAY easier in Prophecies.
Agreed. I've basically capped every elite twice, and I barely remember the caps in Prophecies. There's just no Prophecies boss that puts out the damage of Kunvie Firewing and friends, or is as tough to get to as that one or maybe the Shadow Shroud boss (also in Unwaking Waters). Actually a lot of the ele bosses have huge spike damage: Star Burst, Second Wind, Shatterstone... and then Mugri Magicbox in Ferndale can take forever to kill. Yeah Willa is a pain but it turns out everybody that has finish Prophecies has been in a group that killed Willa, so it just ain't that bad. Plan ahead and take a cap sig if you want Aura of Faith. If you are capping in AM, you only need to kill the first 2 bosses (luck of the draw on which two although) and then you are home free.

Maybe FoC is as tough to get to, but then people regularly run Snake Dance and getting to the Dreadnought's portal will warp you party ahead... you just can't "run" UW caps like that.

The major difficulty capping in RoF or AM is the fact those are missions - you die, you gotta restart. OK if you don't have a ranged attack you'll probably have a heck of a time, but I've henched caps in AM and RoF.

Last edited by Aillas; Oct 17, 2006 at 03:52 PM // 15:52..
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Old Oct 17, 2006, 03:56 PM // 15:56   #40
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I have advanced skill hunter on one of my chars, so, yes I had plenty of opportunity to get tired of and frustrated by difficult caps :P

Canthan caps are most definitely easier because of fixed spawns. When you're going skill hunting (i.e. capping everything indiscriminantly), you can just look up one skill on Wiki, say spoil victor for necro and run out into mourning veil falls to get it. Along the way, you'll see several other bosses, note exactly where they are and after you're done with your original cap, map to senji's, walk out, kill one of the bosses you remembered. Rinse, repeat. Infinitely easier than Tyria, where the best method in many cases is to clear out the entire area to find the boss.

I noticed while reading the thread that some of you did abbadon's mouth and precipice more than once per skill. Guess what... you just missed the boss. For 90% of all spawns in Tyria, the boss is always there, you just have to know all the spawns. The 3 abbadon's mouth spiders (RC, soul leech, fevered dreams) share 4 locations, so one will be empty. 5 Precipice titans spawn in 3 locations. Two before the portals in different places, 1 walking around the portals and 2 coming out of the lava, etc. etc. You just have to looks it up.

Also, the areas themselves are harder in prophecies. In factions you can get any elite in explorable, so it doesn't matter if your party of henches gets wiped twice, you can res and continue on. In prophecies some elites are found only in missions. So I actually had to get a group of people for Ring of Fire and Abbadon's Mouth. Several times. :/
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